1/19/2023 0 Comments Elder scrolls 3 blood moon![]() All this is great, but (as I alluded to) Bloodmoon continues Bethesda's history with their games. If none of those strike your fancy, there's enough non-plot quests to keep a player far busier than they were in Tribunal. A player can choose to do the Plot Quest, or aid the construction of a mining town - which takes roughly as long as the Plot Quest to accomplish. In Bloodmoon, you're given an entire island to play with. In Tribunal, you feel you're being lead from Room A to Room B to Room C. Whereas Tribunal consisted of essentially a series of small indoor buildings (even the 'open air' areas are indoor areas), Bloodmoon consists of a fully-designed island, off the shore of the main island. Essentially, Bloodmoon is more like Morrowind than Tribunal was. Like most Bethesda games, Bloodmoon hits on so many positive notes, you want to love it. Bloodmoon, the second expansion of Morrowind, continues this trend. Before Battlespire, there was Daggerfall - commended but considered the buggiest games in history. ![]() Before Morrowind, there was Battlespire, a game considered good, despite an aging engine that should have been replaced. ![]() Before Bloodmoon, there was Morrowind - considered an excellent game, despite serious performance issues. It has been joked that during every Elder Scrolls game produced by Bethesda Softworks, they've never repeated the same mistake twice in games - they've invented *new* mistakes with each one.
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